unity-state-machines
Pass
Audited by Gen Agent Trust Hub on Sep 7, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill contains C# implementation templates for common game programming patterns including Finite State Machines (FSM), Hierarchical FSMs, Behavior Trees, and Stack-based state machines. All provided code is local, standard C# logic for Unity.
- [EXTERNAL_DOWNLOADS]: The skill includes links to official Unity documentation, a well-regarded game programming book ('Game Programming Patterns'), and a popular open-source community library ('Fluid Behavior Tree') on GitHub. These references are for documentation and tool selection purposes only and do not involve automated execution of remote code.
Audit Metadata