blender-modeling-workflow
Blender Modeling Workflow
Read the shared execution guidance once per task for autonomous decisions, evidence cadence, and long-task continuity.
Create the asset as source-controlled Python plus generated .blend and .glb outputs. Treat the script as the durable source and Blender as the execution runtime.
For a render-only scene, route final delivery through the rendering workflow:
source, self-contained .blend, images and render manifest are sufficient.
Require GLB and fresh-import gates when a downstream asset/export is part of the
contract. Do not imply that procedural shaders, atmospheric volumes or Cycles
lighting survive a GLB export unchanged.
For full environments, interiors or decoration, read complete scene composition and decoration. Resolve composition, functional zones and representative asset quality before replication. Review scene finish in authored lighting, including reverse and secondary areas, and use the intended export/render contract.