blender-procedural-workflow
Installation
SKILL.md
Blender Procedural Workflow
Build an editable generator with an explicit parameter contract, not a one-off node graph that only works for its current input.
Define the generator contract
Identify inputs, units, random seed, variation controls, source assets, performance budget, expected output geometry, and what the user may safely change. State invariants such as non-overlap, terrain conformity, cardinal orientation, density limits, stable IDs, or export realization.
Name node groups, sockets, modifiers, collections, materials, and instances semantically. Keep input assets separate from generated output and do not hide critical behavior in unnamed internal values.