webgpu-impl-performance

Installation
SKILL.md

WebGPU Performance

Optimize WebGPU by minimizing CPU-side command-submission cost and GPU state churn. Most WebGPU apps are CPU-bound, so the levers below target per-frame JavaScript work.

Quick Reference

Lever Action Pays off when
Pipeline caching Create GPURenderPipeline / GPUComputePipeline once at load, reuse Always
Bind-group caching Create GPUBindGroup once, reuse; vary data via dynamic offsets Always
Render bundles Record a command subset once, replay via executeBundles Static or mostly-static scenes; content drawn multiple times per frame
State sorting Sort draws by pipeline, then by bind group Many draws with mixed state
Buffer sub-allocation Pack many small uniforms into one buffer, use dynamic offsets Many per-object uniform buffers
Workgroup-size tuning @workgroup_size product is a multiple of 32 or 64 Compute shaders
Timestamp queries GPUQuerySet of type "timestamp" + timestampWrites Measuring real GPU pass cost

All values target WebGPU 1.0-stable (Chrome 113+, Safari 26+, Firefox 141+).

Installs
3
GitHub Stars
1
First Seen
Aug 5, 2026
webgpu-impl-performance — impertio-studio/webgpu-claude-skill-package