webgpu-impl-webgl-migration

Installation
SKILL.md

WebGL to WebGPU Migration

Map every WebGL concept to its WebGPU equivalent and avoid the two ports that silently break: clip-space Z range and the removed automatic mipmap generation. Targets WebGPU 1.0-stable (Chrome 113+, Safari 26+, Firefox 141+).

Quick Reference

WebGL concept WebGPU equivalent
Immediate-mode gl.draw* against global state Record commands into a GPUCommandEncoder, submit a GPUCommandBuffer via queue.submit
Global state machine (gl.enable, gl.bindBuffer, gl.blendFunc) Immutable GPURenderPipeline capturing blend, topology, depth, cull state
GLSL shaders WGSL shaders
Uniforms set by name (gl.getUniformLocation) GPUBindGroup + GPUBindGroupLayout, positional @group(g) @binding(b)
Framebuffer objects (FBOs) Render pass colorAttachments / depthStencilAttachment
gl.getError() synchronous Asynchronous pushErrorScope / popErrorScope + uncapturederror event
gl.generateMipmap() Manual mipmap generation (render-pass downsample chain or compute pass)
Resizable buffers/textures via re-upload Immutable size/format; destroy and recreate the resource to resize
Uniform buffer 64 KB limit (maxUniformBufferBindingSize 65536) Storage buffers (maxStorageBufferBindingSize 134217728, 128 MiB+)
gl.viewport / clip Z [-1, 1] Clip Z [0, 1]; rebuild the projection matrix
gl.texImage2D upload queue.writeTexture or copyExternalImageToTexture
Installs
4
GitHub Stars
1
First Seen
Aug 5, 2026
webgpu-impl-webgl-migration — impertio-studio/webgpu-claude-skill-package