webgpu-wgsl-fragment-shaders

Installation
SKILL.md

WGSL Fragment Shaders

Write a WGSL @fragment entry point that produces color, depth, and coverage outputs that match the render pipeline, without target mismatches or losing early-Z.

Quick Reference

WGSL is the shading language of WebGPU 1.0-stable (Chrome 113+, Safari 26+, Firefox 141+). A fragment shader runs once per rasterized fragment. It is marked @fragment and may not be called from other WGSL code.

Fragment IO

Installs
3
GitHub Stars
1
First Seen
Aug 5, 2026
webgpu-wgsl-fragment-shaders — impertio-studio/webgpu-claude-skill-package