webgpu-wgsl-vertex-shaders

Installation
SKILL.md

WGSL Vertex Shaders

Write a @vertex entry point that reads vertex attributes, produces a correct clip-space position, and passes inter-stage varyings to the fragment stage without triggering pipeline or shader-creation errors.

Quick Reference

WGSL is the shading language of WebGPU 1.0-stable (Chrome 113+, Safari 26+, Firefox 141+). A vertex shader runs once per vertex. It ALWAYS outputs a clip-space @builtin(position): vec4f; the host divides that by w to get normalized device coordinates.

Vertex shader IO

Installs
4
GitHub Stars
1
First Seen
Jun 17, 2026
webgpu-wgsl-vertex-shaders — impertio-studio/webgpu-claude-skill-package