action-and-event-data-generation
Installation
SKILL.md
Action and Event Data Generation
Purpose
Route a synthetic data generation (SDG) request to the right Action and Event Data Generation (AEDG) skills, and carry the context every one of them assumes: the launcher, the extension stack, the env-var contract, and the order the stages compose in.
Use this whenever the goal is to do SDG with simulated humans and robots moving with behaviors, physical events and incidents (spills, fires, toppling), procedurally placed or packed objects, camera coverage, and scene captions — plus the ground-truth annotations that come with them.
Prerequisites
- Isaac Sim with the AEDG app (
$ISAAC_SIM_DIR) — launch withisaac-sim.action_and_event_data_generation.sh. - NVIDIA GPU with a current driver (
nvidia-smi) for any actual run; the offline config generators need neither GPU nor simulator. - Shell env contract from
isaac-sim-orchestrator:$ISAAC_SIM_DIR,$WORKSPACE_DIR. $NVIDIA_API_KEYonly for the LLM-backed features (captioning, behavior-tree generation).