action-and-event-data-generation

Installation
SKILL.md

Action and Event Data Generation

Purpose

Route a synthetic data generation (SDG) request to the right Action and Event Data Generation (AEDG) skills, and carry the context every one of them assumes: the launcher, the extension stack, the env-var contract, and the order the stages compose in.

Use this whenever the goal is to do SDG with simulated humans and robots moving with behaviors, physical events and incidents (spills, fires, toppling), procedurally placed or packed objects, camera coverage, and scene captions — plus the ground-truth annotations that come with them.

Prerequisites

  • Isaac Sim with the AEDG app ($ISAAC_SIM_DIR) — launch with isaac-sim.action_and_event_data_generation.sh.
  • NVIDIA GPU with a current driver (nvidia-smi) for any actual run; the offline config generators need neither GPU nor simulator.
  • Shell env contract from isaac-sim-orchestrator: $ISAAC_SIM_DIR, $WORKSPACE_DIR.
  • $NVIDIA_API_KEY only for the LLM-backed features (captioning, behavior-tree generation).

Limitations

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action-and-event-data-generation — isaac-sim/isaacsim