usd-pipeline

Installation
SKILL.md

USD Asset Pipeline

Purpose

Discover assets, measure bounds and shaders, swap placeholders, correct offsets, and validate headless shader compatibility before rendering.

Prerequisites

  • For standalone USD inspection/authoring: a completed source/libraries build or matching installed foundation distributions.
  • For live Kit stages, asset services, MDL, or rendering: built Isaac Sim and the environment from isaac-sim-orchestrator; GPU needs are route-specific.

Limitations

  • Targets Isaac Sim 6 / Kit 110 unless a section states otherwise.
  • Does not replace official NVIDIA documentation for unsupported edge cases.

Troubleshooting

Installs
46
GitHub Stars
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First Seen
Jun 17, 2026