assets-refresh

Installation
SKILL.md

Assets / Refresh

Refreshes the AssetDatabase. Use it if any file was added or updated in the project outside of Unity API. Use it if need to force scripts recompilation when '.cs' file changed.

Inputs

  • options — ImportAssetOptions flag (default ForceSynchronousImport).
  • requestId — required for processing-mode responses; the tool returns Processing immediately and delivers a follow-up completion when compilation finishes.

Behavior

Runs AssetDatabase.Refresh(options). If EditorApplication.isCompiling is true after the refresh, schedules a post-compilation notification and returns a Processing response. If compilation already failed (EditorUtility.scriptCompilationFailed), returns Success with the compilation error details. Otherwise returns a plain Success.

How to Call

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4.6K
First Seen
Aug 21, 2026