gameobject-destroy
Installation
SKILL.md
GameObject / Destroy
Destroy GameObject and all nested GameObjects recursively in opened Prefab or in a Scene. Use 'gameobject-find' tool to find the target GameObject first.
Behavior
Validates the gameObjectRef, resolves it on the main thread, then calls Object.DestroyImmediate (the immediate variant is required for Editor-mode operations). Returns a DestroyGameObjectResult containing DestroyedName, DestroyedPath, and DestroyedInstanceId so the caller has a record of what was removed.
How to Call
unity-mcp-cli run-tool gameobject-destroy --input '{
"gameObjectRef": "string_value"
}'