gameobject-set-parent

Installation
SKILL.md

GameObject / Set Parent

Set parent GameObject to list of GameObjects in opened Prefab or in a Scene. Use 'gameobject-find' tool to find the target GameObjects first.

Inputs

  • gameObjectRefs — list of children to reparent.
  • parentGameObjectRef — new parent. Must resolve, otherwise the call returns early with an error string.
  • worldPositionStays (default true) — preserve world-space transform when reparenting (passed to Transform.SetParent).

Behavior

Iterates gameObjectRefs and reparents each one independently; per-item resolve errors are appended to the returned status string instead of throwing. After the loop, if at least one reparent succeeded, marks the active scene dirty and repaints editor windows.

How to Call

Installs
1
GitHub Stars
4.6K
First Seen
Aug 21, 2026