scene-save
Installation
SKILL.md
Scene / Save
Save Opened scene to the asset file. Use 'scene-list-opened' tool to get the list of all opened scenes.
Inputs
openedSceneName(optional) — name of an opened scene to save. Empty/null = active scene.path(optional) — destination.unitypath. Empty/null = save back to the scene's existing path.
Validation
Throws if the scene cannot be resolved, has no existing path AND no override path was supplied, or the supplied path does not end with .unity. On EditorSceneManager.SaveScene failure, surfaces an error with the current opened-scenes list for diagnosis.