scene-set-active

Installation
SKILL.md

Scene / Set Active

Set the specified opened scene as the active scene. Use 'scene-list-opened' tool to get the list of all opened scenes.

Inputs

  • sceneRef — AssetObjectRef pointing at a SceneAsset. The scene must already be opened.

Behavior

Resolves the SceneAsset, finds the matching opened scene (by name then by path), and calls EditorSceneManager.SetActiveScene. No-op if the scene is already active. Returns the post-call snapshot of opened scenes.

How to Call

unity-mcp-cli run-tool scene-set-active --input '{
  "sceneRef": "string_value"
}'
Installs
1
GitHub Stars
4.6K
First Seen
Aug 21, 2026