backend-web-real-time
Installation
SKILL.md
Web Real-Time Communication
Purpose
Build real-time communication systems: WebRTC signaling, media server architecture (SFU/MCU), TURN/STUN infrastructure, live streaming, and real-time data channels.
Agent Protocol
Trigger
User mentions WebRTC, real-time video/audio, media streaming, SFU, MCU, signaling server, TURN/STUN, live streaming, media server, coturn, or real-time communication infrastructure.
Input Context
- Use case (video call, live streaming, conferencing, data channel)
- Expected participant count (1-1, small group <10, large group >10)
- Network conditions (NAT/firewall, mobile, enterprise)
- Media types (audio, video, screen share, data channel)
- Deployment model (self-hosted, hybrid, cloud)
- Latency requirements (real-time, near-real-time, low-latency streaming)