console-mod
Installation
SKILL.md
console-mod
The Mod Maker turns a request ("my rifle does triple damage", "start with 99
lives", "skip the intro") into a change built into the port. A mod is a few
small text files you own: a .pnach to try the idea in PCSX2, TOML instruction
patches for ps2_recomp, and a C++ game override compiled into the runner. The
disc, the ELF and the recompiled C++ are never edited.
Be honest about the hard part: finding WHERE the game keeps a value or does a thing is the real work, and it differs per game. This skill gives the method and the tools. Big mods ("two games in one", new modes, new levels) are long projects built from these same pieces, one function and one value at a time.
${CLAUDE_SKILL_DIR} below is this skill's folder (where this SKILL.md lives).