3d-essentials

Installation
SKILL.md

3D Essentials in Godot 4.3+

All examples target Godot 4.3+ with no deprecated APIs. GDScript is shown first, then C#.

Related skills: player-controller for CharacterBody3D movement, physics-system for 3D collision shapes and raycasting, camera-system for Camera3D follow and transitions, shader-basics for spatial shaders and post-processing, godot-optimization for 3D performance tuning, animation-system for AnimationTree and 3D animation blending.


1. 3D Coordinate System & Core Nodes

Coordinate System

Godot uses a right-handed coordinate system with metric units (1 unit = 1 meter):

Axis Direction Color
X Right Red
Y Up Green
Z Out of screen (+Z toward viewer) Blue
Installs
28
GitHub Stars
312
First Seen
Apr 14, 2026
3d-essentials — jame581/godotprompter