csharp-godot

Pass

Audited by Gen Agent Trust Hub on Oct 23, 2026

Risk Level: SAFEINDIRECT_PROMPT_INJECTIONEXTERNAL_DOWNLOADSDYNAMIC_EXECUTION
Full Analysis
  • [INDIRECT_PROMPT_INJECTION]: The skill documents interop patterns between GDScript and C# which establishes a surface for data exchange between execution environments.\n
  • Ingestion points: Data crossing the language boundary via Call, Get, and Set methods as described in references/gdscript-interop.md.\n
  • Boundary markers: The documentation defines structured marshalling patterns and explicit type conversion requirements.\n
  • Capability inventory: Scripting operations involve internal engine API calls such as Call, Set, and EmitSignal across the skill files.\n
  • Sanitization: The instructions recommend utilizing explicit type-safe methods (e.g., .AsSingle()) and performing object validity checks using IsInstanceValid().\n- [EXTERNAL_DOWNLOADS]: The skill references official Godot Engine documentation and GitHub repositories for technical specifications. It also provides an example of integrating the well-known Newtonsoft.Json NuGet package.\n- [DYNAMIC_EXECUTION]: Mentions the Godot C# source generator, which is a standard compilation feature used to automate the registration of signals and properties at build time.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 23, 2026, 07:09 AM