input-handling
Pass
Audited by Gen Agent Trust Hub on Oct 23, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill contains comprehensive documentation and code snippets for implementing input handling in Godot 4.3+. The content is purely instructional and follows established engine best practices.
- [SAFE]: No prompt injection, data exfiltration, or persistence mechanisms were identified. The instructions do not attempt to bypass safety filters or access sensitive host information.
- [SAFE]: Code examples for action rebinding use standard Godot serialization methods (var_to_str/str_to_var) to manage user settings in the local project directory, which is a common and legitimate practice for game development.
Audit Metadata