localization

Installation
SKILL.md

Localization in Godot 4.3+

All examples target Godot 4.3+ with no deprecated APIs; GDScript first, then C#.

Related skills: godot-ui for Control nodes and theme management, save-load for persisting language settings, responsive-ui for layout adjustments per locale.


1. Core Concepts

How Godot Localization Works

  1. Wrap all user-facing strings in tr() — Godot's translation function
  2. Create translation files (CSV or PO) mapping keys to translated strings
  3. Import translation files as Translation resources
  4. Switch locale at runtime via TranslationServer.set_locale()

All Control nodes with text, tooltip_text, or placeholder_text properties auto-translate when the value matches a translation key.

Installs
90
GitHub Stars
685
First Seen
Apr 23, 2026
localization — jame581/godotprompter