particles-vfx

Installation
SKILL.md

Particle Systems in Godot 4.3+

All examples target Godot 4.3+ with no deprecated APIs. GDScript is shown first, then C#.

Related skills: shader-basics for custom particle shaders, 3d-essentials for lighting and environment that affect particles, 2d-essentials for 2D rendering context, tween-animation for code-driven VFX timing, godot-optimization for particle performance tuning.


1. Core Concepts

GPU vs CPU Particles

Node Processing Features Use For
GPUParticles2D GPU Full features, high counts, trails Most 2D effects
GPUParticles3D GPU Full features, attractors, collision Most 3D effects
CPUParticles2D CPU Simpler, no trails/attractors Low-end devices, few particles
CPUParticles3D CPU Simpler, no trails/attractors Low-end devices, few particles
Installs
29
GitHub Stars
312
First Seen
Apr 23, 2026
particles-vfx — jame581/godotprompter