responsive-ui
Installation
SKILL.md
Responsive UI in Godot 4.3+
All examples target Godot 4.3+ with no deprecated APIs. GDScript is shown first, then C#.
Related skills: godot-ui for Control node layout and themes, export-pipeline for platform-specific export settings, godot-project-setup for initial project resolution settings, input-handling for touch vs desktop input adaptation, localization for layout adjustments per locale, mobile-development for safe-area and notch handling.
1. Project Settings for Resolution
Configure base resolution and stretch behaviour in Project > Project Settings > Display > Window.
Key settings and their .godot/project.godot keys: