using-godot-prompter

Installation
SKILL.md

Using GodotPrompter

Related skills: godot-project-setup for scaffolding a new project, godot-brainstorming for design exploration, godot-code-review for reviewing finished code, godot-debugging for diagnosing runtime issues.

GodotPrompter provides Godot 4.x domain-specific skills for AI coding agents. Skills cover project setup, architecture patterns, gameplay systems, UI, multiplayer, testing, and deployment — for both GDScript and C#.

How to Access Skills

In Claude Code: Use the Skill tool with the skill name (e.g., Skill: "godot-prompter:state-machine").

In Copilot CLI: Use the skill tool. Skills are auto-discovered from installed plugins.

In Gemini CLI: Use the activate_skill tool. See references/gemini-tools.md for tool mapping.

In Cursor: Skills are loaded via custom instructions / rules system.

In Codex: Skills load natively via the AGENTS.md re-export. Follow skill instructions directly; see references/codex-tools.md for tool mapping.

In OpenCode: Skills are discovered from the installed plugin. Use the /skills command to browse or invoke skills directly. See .opencode/INSTALL.md for setup.

Installs
37
GitHub Stars
312
First Seen
Apr 14, 2026
using-godot-prompter — jame581/godotprompter