asset-runtime
Installation
SKILL.md
Asset runtime
Scope
Own resource acquisition, sharing and release, not model authoring, atlas packing or deciding which world cells should exist. Inspect the loader/engine version and current asset manager before adding another. Model pipeline owns export; performance-budget owns target limits.
Modes
| Mode | Lifetime |
|---|---|
| scene-owned | handles end when the owning scene ends |
| shared-cache | resources outlive one scene through explicit leases |
| staged-load | request, fetch, decode/upload and activation are distinct gates |