attack-tell

Installation
SKILL.md

Attack Tell

This skill owns the warning contract before logical activation. enemy-kit-balance owns move balance; action-feel owns logical move timing; camera-shots/lock systems own framing.

Modes

Mode Primary warning channel
pose-only silhouette/pose change
pose-audio pose plus authored sound cue
marked-aoe spatial floor/beam/volume mark before activation
color-flash color flash only as an additional channel

The mode is project data. Do not assign universal warning modes by attack class.

Timing contract

Publish tell_start_tick and activation_tick (or equivalent logical events). The warning must begin before the harmful/grab/activation event by the authored interval. Presentation interpolation may smooth the tell but cannot move logical activation earlier.

Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026