attack-tell
Installation
SKILL.md
Attack Tell
This skill owns the warning contract before logical activation. enemy-kit-balance owns move balance; action-feel owns logical move timing; camera-shots/lock systems own framing.
Modes
| Mode | Primary warning channel |
|---|---|
| pose-only | silhouette/pose change |
| pose-audio | pose plus authored sound cue |
| marked-aoe | spatial floor/beam/volume mark before activation |
| color-flash | color flash only as an additional channel |
The mode is project data. Do not assign universal warning modes by attack class.
Timing contract
Publish tell_start_tick and activation_tick (or equivalent logical events). The warning must begin before the harmful/grab/activation event by the authored interval. Presentation interpolation may smooth the tell but cannot move logical activation earlier.