cover-shooter

Installation
SKILL.md

Cover shooter

Ask: stick-cover | tap-cover | soft-cover.

Ownership

cover-shooter owns the actor's cover-session state. cover-space owns valid anchors/capabilities; projectile-hitscan owns shots; aim-assist / fps-feel own aim/handling; input-design owns bindings.

Contract

Publish:

  • stable cover_session_id
  • actor ID and cover_anchor_id + revision
  • state: enter / attached / peek / fire / exit / aborted
  • movement-control owner
  • authored transition/cancel conditions
  • optional stance/fire-side selected from anchor capabilities

Exactly one system owns the actor's cover locomotion at a time. Duplicate enter/exit requests for one session are idempotent. Cover state does not imply invulnerability unless another gameplay rule explicitly grants it.

Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026