cover-space

Installation
SKILL.md

Cover space

Ask: geometry-only | stick-cover | none.

Ownership

cover-space owns authored/queryable cover affordances. cover-shooter consumes them for actor state transitions; projectile-hitscan owns shot resolution; input-design / kb-mouse-map own actions and bindings.

Contract

Each cover affordance publishes:

  • stable cover_anchor_id
  • source geometry/collision revision
  • supported stance/peek/fire-side capabilities
  • usable approach/exit regions
  • clearance and occupancy policy
  • optional neighbor/link IDs

High/low, blind-fire, lean, vault or other capabilities are project data. Do not infer them only from rendered mesh height.

Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026