ghost-line
Installation
SKILL.md
Ghost line
Ask the source: own-best, downloaded, event-pack, debug-replay, off, or existing.
Contract
Publish:
- stable
ghost_replay_idand replay schema revision - source build/ruleset ID
track_revision/ world revision- versioned
input_schemaor state-sample schema - RNG/seed references when required
- explicit
compatibilitypredicate and fallback - presentation/collision policy
Ownership
This skill owns ghost/replay compatibility and playback intent. Vehicle/gameplay simulation remains with its owning systems; gameplay-harness may provide deterministic tape infrastructure where appropriate.