group-tactics

Installation
SKILL.md

Group Tactics

This skill owns encounter-level coordination and concurrency budget. Individual move legality lives in enemy-kit-balance; individual brain states live in enemy-ai.

Modes

Mode Coordination
swarm lightweight local roles with authored concurrency cap
flank-hold attackers/flankers/holders exchange engagement slots
role-pack explicit role slots and reassignment rules
none enemies act independently

Engagement budget

Publish the concurrency budget in project data. It may be one active attacker, several engagement tokens, weighted attack costs, per-role caps, spatial sectors, or another explicit scheme. One attacker at a time is a valid configuration, not a universal law.

Token/slot acquisition and release use stable actor IDs and logical events. Death, stun, distance, phase changes and interrupted windups must release or transfer budget according to the authored rule; do not leak a slot forever.

Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026