hazard-volume

Installation
SKILL.md

Hazard volume

Ask: tick-damage | instant-kill | push-field.

Ownership

The hazard owns its gameplay volume and effect policy. Decorative art is not the oracle. Hit filtering remains compatible with hitbox-hurtbox / collision-layers; recovery or fall policy may delegate to fall-rules.

Contract

Publish:

  • stable hazard_id
  • authoritative volume shape/transform
  • effect mode and project gameplay-clock policy
  • target filters / immunity policy
  • enter/stay/exit event identity
  • cue/reference IDs used by presentation

For periodic effects, define the tick schedule from the project's gameplay clock and guarantee at-most-once application for one hazard/target/tick identity. Re-entering, pause/resume, streaming and rollback must not duplicate an already committed effect.

Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026