lock-on-target
Installation
SKILL.md
Lock-on target
Ask: soft-lock | hard-lock | none.
Ownership
lock-on-target owns selected target identity and lock lifecycle. Target eligibility comes from authoritative target/perception state. Camera, facing, attack aim and HUD may consume the selected target according to their own modes; they are not required to share identical behavior in every project.
Contract
Publish:
- stable
lock_session_id - selected
target_id - candidate-set / targeting revision
- acquire/retain/switch/drop reason
- authored ranking, tie-break and hysteresis policy
- consumer policy for camera/facing/attack/HUD
Cycle input is a semantic action from input-design; mouse/stick bindings are not hardcoded here.