lock-on-target

Installation
SKILL.md

Lock-on target

Ask: soft-lock | hard-lock | none.

Ownership

lock-on-target owns selected target identity and lock lifecycle. Target eligibility comes from authoritative target/perception state. Camera, facing, attack aim and HUD may consume the selected target according to their own modes; they are not required to share identical behavior in every project.

Contract

Publish:

  • stable lock_session_id
  • selected target_id
  • candidate-set / targeting revision
  • acquire/retain/switch/drop reason
  • authored ranking, tie-break and hysteresis policy
  • consumer policy for camera/facing/attack/HUD

Cycle input is a semantic action from input-design; mouse/stick bindings are not hardcoded here.

Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026