matchmaking
Installation
SKILL.md
Matchmaking
Ask the queue model: casual, ranked, private, local-only, custom, or existing.
Contract
Publish:
- stable
match_ticket_idand request revision - stable
match_ruleset_idand revision - party/member IDs if grouped
- explicit
compatibility predicate(build/protocol/region/input/policy as applicable) - ranking/search expansion policy where used
- cancellation/timeout/retry semantics
- assigned match/session identity
Ownership
This skill owns queue/ticket lifecycle and compatible assignment. netcode-feel owns transport/prediction, balance systems own gameplay tuning, and party/local-coop systems own member identity before ticket creation.