moving-platform

Installation
SKILL.md

Moving platform

Choose the carry/transfer policy:

Column Grounded carry Departure transfer
stick-carry full platform pose delta published world/relative velocity rule
loose-carry partial authored carry published transfer factor
one-shot-lift constrained rider policy authored exit rule
crush-safe any carry policy explicit stop/yield/damage response

Reference frames and order

  1. Sample platform previous/current logical transforms and derive platform point velocity/delta for the rider contact point.
  2. Grounded rider movement is solved in a declared platform-relative or world-space convention exactly once. Do not both carry by transform delta and add the same platform velocity again.
  3. On jump/detach, convert the rider's relative motion to world motion using the published transfer policy. Whether platform velocity is inherited fully, partially or not at all is data, not a universal exception for one lift type.
  4. jump-leniency owns coyote after support is lost. platform-jump owns jump arc. locomotion owns rider movement integration.
  5. Moving collision geometry, navigation/leashes and camera-anti-clip must observe a compatible platform pose for the same logical frame.
  6. Crush behavior is explicit: stop/yield, authored damage/kill with telegraph, or another declared response. Silent interpenetration is invalid.
Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026