moving-platform
Installation
SKILL.md
Moving platform
Choose the carry/transfer policy:
| Column | Grounded carry | Departure transfer |
|---|---|---|
| stick-carry | full platform pose delta | published world/relative velocity rule |
| loose-carry | partial authored carry | published transfer factor |
| one-shot-lift | constrained rider policy | authored exit rule |
| crush-safe | any carry policy | explicit stop/yield/damage response |
Reference frames and order
- Sample platform previous/current logical transforms and derive platform point velocity/delta for the rider contact point.
- Grounded rider movement is solved in a declared platform-relative or world-space convention exactly once. Do not both carry by transform delta and add the same platform velocity again.
- On jump/detach, convert the rider's relative motion to world motion using the published transfer policy. Whether platform velocity is inherited fully, partially or not at all is data, not a universal exception for one lift type.
jump-leniencyowns coyote after support is lost.platform-jumpowns jump arc.locomotionowns rider movement integration.- Moving collision geometry, navigation/leashes and
camera-anti-clipmust observe a compatible platform pose for the same logical frame. - Crush behavior is explicit: stop/yield, authored damage/kill with telegraph, or another declared response. Silent interpenetration is invalid.