pause-timescale

Installation
SKILL.md

Pause / timescale

Ask the mode: hard-pause, scaled-time, ui-freeze, network-aware, layered, or existing.

Contract

Publish:

  • stable pause_policy_id and revision
  • stable pause_request_id
  • requester/scope/priority and arbitration rules
  • affected clock owner(s) and scale/stop behavior
  • input/audio/presentation resume policy
  • nesting/stacking semantics
  • online/session authority requirements where applicable

Ownership

This skill owns world/actor time-control policy and arbitration. Hitstop remains with combat timing, UI focus remains with UI skills, audio routing with audio skills, and network authority with netcode/session systems.

Installs
7
GitHub Stars
13
First Seen
Oct 13, 2026