platform-jump

Installation
SKILL.md

Platform jump

This skill owns the jump arc and reachability metrics. jump-leniency owns coyote time, input buffering and corner forgiveness; locomotion owns movement integration and grounding.

Choose the movement/jump feel:

Column Ground feel Air policy
snap-run fast acceleration authored air control
weight-run longer accel/brake authored air control
inertia-air preserves more horizontal momentum optional air verbs
gravity-flip local up vector same ownership rules in local frame

Tune by outcomes such as body-height jump, time-to-apex and horizontal reach rather than copying raw constants from another game.

For a simple constant-gravity arc using positive magnitudes:

Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026