spawn-wave
Installation
SKILL.md
Spawn wave
Ask the scheduling mode: placed-only, authored-pack, wave-budget, director-pressure, hybrid, or existing.
Contract
Publish:
- stable
wave_idandwave_revision - spawn-point/source IDs
- participant pool/table revision
- cadence/budget/stop conditions
spawn_visibility_policy- deterministic ordering/tie rules where multiple points are legal
- replay seed/stream reference when randomness is used
- completion/reset semantics
Ownership
This skill owns when and where a scheduled participant enters. Encounter goals stay in encounter-design; difficulty may choose an allowed budget profile; RNG state stays in rng-seed; participant behavior stays with its own systems.