sprite-skin

Installation
SKILL.md

Sprite skin

Ask the column:

Column What swaps
atlas-slot one region in a sprite sheet
spine-skin Spine skin / slot attachment
palette-swap colors only

Use with spine-skeletal. Do not load a missing spine-2d path.

Rules

  1. Skin is paint. Hitbox/hurtbox geometry is owned by hitbox-hurtbox; collision filters/layers are owned by collision-layers.
  2. A paid skin is cosmetic. See game-monetization. No paid i-frames.
  3. Atlas pack by draw order. Missing attachment falls back to a published default, not a crash.
  4. After swap, re-check socket names (weapon, hand) against model-pipeline / character-rig contracts.
  5. Pixel-animation sheets use atlas-slot, not a second skeleton.
Installs
5
GitHub Stars
13
First Seen
Oct 13, 2026