status-ailment
Installation
SKILL.md
Status ailment
Compatible modes
none | timed-dot | crowd-control | mixed
Status instance contract
Each applied effect gets a stable status instance ID or deterministic key and publishes status type/source, magnitude, stack policy, duration/expiry, tick policy and declared timebase, affected gameplay properties, cleanse/dispel categories and end reason.
Stack policy examples
replace | refresh-duration | add-duration | add-stack-to-cap | independent-instances | project-defined
The project chooses per status; do not infer stacking from repeated callbacks.