terrain-surface
Installation
SKILL.md
Terrain surface
Scope
Own geometry/surface boundaries and their shared data contract. Do not replace world topology, swimming moves or camera rules. Coordinate with swim-water, locomotion and materials only when needed. Fix geometry and gameplay boundaries before hiding defects under foam or particles.
Modes
| Mode | Boundary model |
|---|---|
| heightfield | elevation samples with shared tile edges |
| voxel-surface | extracted surface with explicit neighbor/LOD boundaries |
| tilemap | edge/corner-matched terrain tiles and authored shapes |