tinyworld-island-and-planes
Installation
SKILL.md
Tiny World Island & Planes
Coordinate system + camera-facing side
- The home island is centred at world origin. Top of grass =
y = 0. Underside of dirt slab + inverted stepped underside extends down from there. GRID(default 8, max 20, ranges fromHOME_GRID_MINtoHOME_GRID_MAX) ×TILE(=1) sets the edge length. Half-width =(GRID * TILE) / 2.DIRT_H = 0.55— visible dirt block height.- Default camera:
DEFAULT_AZIMUTH = π * 0.32,DEFAULT_POLAR = π * 0.30→ camera sits in the +X +Z quadrant looking back at origin. The +Z face is the "front" of the island (most camera-facing side).
buildHomeBorder() flow
Defined ~line 16340. Rebuilds the island's undersides and edge dressing every time the home grid changes: