tinyworld-mesh-terrain
Installation
SKILL.md
Tiny World Mesh Terrain Sculptor
A self-contained, opt-in landscape designer in engine/world/46-mesh-terrain.js.
Lay a fine voxel grid over the home board, paint per-voxel materials, and
pull/push voxels up and down. The result is flat-topped voxel blocks, not a
smooth/curved surface, and it stays that way — Apply keeps the block mesh as the
terrain instead of baking into per-tile setCell.