tinyworld-shader-fx

Pass

Audited by Gen Agent Trust Hub on Oct 29, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill contains standard technical instructions for modifying GLSL shaders and internal engine logic for a game project. The content is focused on development workflows, material properties, and uniform management within a Three.js environment.
  • [SAFE]: No remote dependencies, external downloads, or network exfiltration patterns were detected. All file paths mentioned (e.g., engine/landscape/shaders.js, tools/check.js) are internal to the skill's assumed project directory.
  • [SAFE]: The documentation includes a technical note regarding code indentation to avoid a specific local duplicate-declaration check performed by a project tool (check.js). This is described as a project-specific organization technique for managing an IIFE-based library and does not pose a security threat to the agent or host environment.
  • [SAFE]: There are no attempts at prompt injection, obfuscation, or privilege escalation. The skill remains strictly within its stated purpose of assisting with shader development.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 29, 2026, 11:50 AM