tinyworld-shader-fx
Pass
Audited by Gen Agent Trust Hub on Oct 29, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill contains standard technical instructions for modifying GLSL shaders and internal engine logic for a game project. The content is focused on development workflows, material properties, and uniform management within a Three.js environment.
- [SAFE]: No remote dependencies, external downloads, or network exfiltration patterns were detected. All file paths mentioned (e.g.,
engine/landscape/shaders.js,tools/check.js) are internal to the skill's assumed project directory. - [SAFE]: The documentation includes a technical note regarding code indentation to avoid a specific local duplicate-declaration check performed by a project tool (
check.js). This is described as a project-specific organization technique for managing an IIFE-based library and does not pose a security threat to the agent or host environment. - [SAFE]: There are no attempts at prompt injection, obfuscation, or privilege escalation. The skill remains strictly within its stated purpose of assisting with shader development.
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