prototype

Installation
SKILL.md

Prototype

A prototype is throwaway code whose only job is to answer one design question. The question decides the shape.

Pick a branch

Identify the question first — from the request, the surrounding code, or by asking:

  • "Does this logic / state model hold up?"LOGIC.md: an interactive terminal app over a pure logic module the user can drive by hand.
  • "What should this look like?"UI.md: several structurally different variants of one screen, switchable in the browser.

Picking the wrong branch wastes the whole prototype. If it's genuinely ambiguous and the user is unreachable, choose by proximity (backend module → logic; page or component → UI) and record the assumption at the top of the prototype.

Rules for both branches

Installs
49
GitHub Stars
1
First Seen
Jul 7, 2026
prototype — jayden-dang/skills