bmad-idea
bmad-idea - BMAD Creative Intelligence Suite
BMAD TEA: Think Phase
bmad-idea is the Think phase of the BMAD TEA loop — the creative front-end that produces the specifications driving all downstream execution.
Think (YOU ARE HERE) ──► Execute (bmad-gds) ──► Assess
bmad-idea bmad-gds bmad-gds
Brainstorm GDD → Architecture Game Testing
Design thinking Dev stories Code review
Problem diagnosis Implementation Retrospective
Narrative / pitch
Handoff to Execute Phase
When bmad-idea work is complete, the following artifacts flow into bmad-gds:
More from jeo-tech-ai/oh-my-unity3d
bmad-gds
AI-driven Game Development Studio using BMAD methodology. Covers the Execute and Assess phases of the BMAD TEA (Think→Execute→Assess) loop — the core Specification-Driven Development (SDD) cycle. Routes game projects through Pre-production, Design, Architecture, Production, and Game Testing phases with 6 specialized agents. Supports Unity, Unreal Engine, Godot, and custom engines.
11code-review
Conduct thorough, constructive code reviews for quality and security. Use when reviewing pull requests, checking code quality, identifying bugs, or auditing security. Handles best practices, SOLID principles, security vulnerabilities, performance analysis, and testing coverage.
10ralphmode
Configure Claude Code, Codex CLI, and Gemini CLI for Ralph-style automation with fewer approval prompts while keeping project boundaries, secret denylists, and sandbox-first safety rules intact.
10unity-mcp
|
10changelog-maintenance
Maintain a clear and informative changelog for software releases. Use when documenting version changes, tracking features, or communicating updates to users. Handles semantic versioning, changelog formats, and release notes.
9ohmg
Ultimate multi-agent framework for Google Antigravity. Orchestrates specialized domain agents (PM, Frontend, Backend, Mobile, QA, Debug) via Serena Memory.
9