game-character-design
Installation
SKILL.md
Game Character Design
Core Workflow
- Identify the character's gameplay role, story role, faction, camera distance, target platform, art style, animation needs, and customization needs.
- Design readability first: silhouette, dominant shape language, focal area, value plan, color accents, and material separation.
- Connect visual design to gameplay: weapons, posture, body language, equipment, scale, weak points, threat level, class role, speed, durability, and ability affordances.
- Build motif hierarchy. Use one primary motif, a few supporting motifs, and one or two signature silhouette breaks rather than equal detail everywhere.
- Check production viability: anatomy, costume layers, deformation zones, rig complexity, facial needs, cloth/hair simulation, material count, texture budget, and variant strategy.
- Review the character in context: against backgrounds, beside allies/enemies, at gameplay distance, in UI portraits, and in animation poses.