game-character-design

Installation
SKILL.md

Game Character Design

Core Workflow

  1. Identify the character's gameplay role, story role, faction, camera distance, target platform, art style, animation needs, and customization needs.
  2. Design readability first: silhouette, dominant shape language, focal area, value plan, color accents, and material separation.
  3. Connect visual design to gameplay: weapons, posture, body language, equipment, scale, weak points, threat level, class role, speed, durability, and ability affordances.
  4. Build motif hierarchy. Use one primary motif, a few supporting motifs, and one or two signature silhouette breaks rather than equal detail everywhere.
  5. Check production viability: anatomy, costume layers, deformation zones, rig complexity, facial needs, cloth/hair simulation, material count, texture budget, and variant strategy.
  6. Review the character in context: against backgrounds, beside allies/enemies, at gameplay distance, in UI portraits, and in animation poses.

Character Priorities

Installs
2
GitHub Stars
1
First Seen
May 28, 2026