unity-shaders-rendering
Installation
SKILL.md
Unity Shaders and Rendering
Overview
Reference for Unity's rendering systems, shader development, lighting configuration, and visual effects. Covers all three render pipelines, Shader Graph, hand-written shaders, and VFX Graph.
Render Pipeline Comparison
| Feature | Built-in RP | URP | HDRP |
|---|---|---|---|
| Target | Legacy projects | Mobile, VR, wide range | High-end PC/console |
| Shader language | Surface shaders + HLSL | HLSL (no surface shaders) | HLSL |
| Shader Graph | Yes | Yes | Yes |
| SRP Batcher | No | Yes | Yes |
| Render Features | No | Yes (ScriptableRendererFeature) | Custom Pass |
| Post-processing | Post Processing Stack v2 | Volume system (built-in) | Volume system (built-in) |
| Ray tracing | No | No (probe-based) | Yes (DXR) |
| Performance | Moderate | Optimized for scale | Highest fidelity |