seedance-advanced
Installation
SKILL.md
Seedance Advanced (the exception path)
1. When to use this skill
Our everyday ad-clip pipeline lives in higgsfield-video-prompt. That default sets
generate_audio=false and adds ElevenLabs voiceover plus music in post, so anything in THIS file
is the exception path, not the default. Reach for this skill only when a specific job actually
needs one of Seedance 2.0's in-engine powers:
- in-engine spoken dialogue / lip-sync (mouth moves and voices a real line in the render),
- native in-render audio design (footsteps, ambience, SFX, beat-sync generated in one pass),
- a multi-shot clip generated as ONE take (real editorial cuts inside a single generation),
- a true multi-clip in-engine continuation (one clip literally continues another, not ffmpeg stitching),
- dense-storyboard / 2D anime work (many panels or cel-style boards),
- role-isolated reference-to-video (image = identity, video = camera only, audio = tempo only),
- non-English on-image dialogue / subtitles planning.