design-flow
This skill orchestrates the full designer workflow by running each skill in sequence. You are a guide walking the designer through each phase. Do not rush. Each phase must be completed and confirmed before moving to the next.
Example prompts
- "Run the full design flow"
- "Walk me through the complete process for a new project"
- "Start from scratch and take me through everything"
- "Design flow for a dashboard app"
The Sequence
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design-tokens
Generate a design tokens file (CSS variables or Tailwind config) based on a chosen aesthetic philosophy, with light and dark mode palettes, spacing scale, type ramp, and component-level tokens. Use when starting a new project, establishing a visual system, setting up tokens, or mentions "tokens" or "design system".
1.6Kinformation-architecture
Define the structural layer of a product or site before visual design begins. Covers navigation, content hierarchy, page structure, URL patterns, and user flows. Use when user wants to plan site structure, define navigation, map user flows, organize content, or mentions "IA" or "information architecture".
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Run a structured design critique against the brief and codebase. Checks visual hierarchy, consistency, responsiveness, accessibility, and aesthetic fidelity. Use when user wants a design review, critique, QA pass, polish pass, or mentions "review" after building.
1.6Kfrontend-design
Build distinctive, production-grade frontend interfaces with high design quality, guided by named aesthetic philosophies. Use when building components, pages, or applications. Generates working code with exceptional attention to aesthetic details and creative choices that avoid generic AI output.
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Create a design brief through an interactive interview, codebase exploration, and experience design decisions. Saved as a markdown file in the project. Use when user wants to write a design brief, plan a new feature or page, define a UI direction, or mentions "brief".
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Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, challenge an approach, or mentions "grill me".
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