game-generation-guidelines
Installation
SKILL.md
Game Generation Coding Guidelines
These are the rules Claude MUST follow when generating a new multiplayer game for the Steam Deck Randomizer system. Every generated game must compile, run, and be fun for 2-5 players on Steam Deck.
Golden Rules
- Every game MUST be multiplayer (2-5 players). No single-player games.
- Every game MUST work with gamepad AND keyboard. See
steamdeck-controlsskill. - Every game MUST extend the shared engine. Do not reinvent rendering, input, or networking.
- Every game MUST use bitECS for entity management. See
bitecsskill. - Every game MUST fit in TWO files: one client scene file, one server room file.
- Every game MUST have clear win/lose conditions and 2-5 minute rounds.
- Every game MUST use only assets from the provided catalog. No external URLs.
- Every game MUST be frame-rate independent (use delta time, never frame counts).
- Every game MUST target 1280x800 resolution (Steam Deck native).
- Every game MUST handle player join/leave gracefully mid-game.