threejs-screenshot
Screenshot a three.js scene
openthe page once:cwdandurl: "index.html"(the folder is served over HTTP), orcommand: "bunx vite"for a dev server. The reply lists the files it loaded and any that failed.look: the picture is in the reply, with the named objects on screen and aNever visible:line for each one no look has seen, with its size and where it is.
One mode per call: target: "<name>" for four views of one object, cameras for several positions in one picture, sheet for several moments or stages, opening: true for the first seconds after load, zoom for a box enlarged, scroll for a page driven by scrolling. After an edit, the next look reloads the page by itself and says which fault lines closed. What its Lighting:, Surfaces: and other lines mean, and how to close one: ../threejs-game/references/lighting.md.
Building or changing the page: the threejs-game skill (../threejs-game/SKILL.md) says what every tool shows. If open and look are not among your tools, the paprika3d MCP server is not installed: it runs as npx -y paprika3d serve (stdio), and https://paprika3d.com/docs/install has each agent's line.